AI Insights · Timothy · October 2022
Top 5 2D Realistic Games on Android in Turkey: Q3 2022 Performance
Explore the performance of the top 5 2D realistic games on Android in Turkey during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 2D realistic games on Android in Turkey exhibited notable performance metrics. Below, we delve into the weekly downloads, revenue, and active user trends for each game, based on data from Sensor Tower.
101 Okey VIP saw a consistent rise in weekly revenue, peaking at approximately $38.9K in the final week of September. Weekly downloads initially surged, reaching about 98K in late July before gradually declining to around 55K by the end of the quarter. Active users showed a similar trend, growing from 149K in late June to a peak of 221K in late August, then decreasing to approximately 198K by the end of September.
101 Okey Plus Rummy Board Game had a stable revenue stream, with a notable increase to around $69K in the last week of September. The game’s weekly downloads fluctuated, hitting a high of nearly 80K in mid-July and dropping to about 49K by the end of the quarter. Active users experienced a gradual decline from over 2M in late June to approximately 1.5M by the end of September.
Romance Club - Stories I Play demonstrated moderate revenue figures, peaking at around $709 in early August. Weekly downloads saw significant variation, with a peak of approximately 64K in mid-July and a decrease to around 47K by the end of September. Active users remained relatively stable, fluctuating between 133K and 176K throughout the quarter.
Dream League Soccer 2024 showed steady revenue, reaching about $10.1K in the last week of September. Downloads were consistent, averaging around 40K weekly, with a peak of approximately 53K in early July. Active users saw a gradual decline from about 1.1M in early July to around 903K by the end of September.
8 Ball Pool maintained a stable revenue stream, peaking at approximately $8.9K in early July. Weekly downloads were consistent, with a high of around 52K in mid-July and a slight decrease to about 35K by the end of September. Active users fluctuated, peaking at over 533K in early July and dropping to approximately 377K by the end of September.
For more insights into the performance of these games and other apps, visit Sensor Tower.